Stochastic Games and Related Classes
نویسندگان
چکیده
For n-person perfect information stochastic games and for n-person stochastic games with Additive Rewards and Additive Transitions (ARAT) we show the existence of pure limiting average equilibria. Using a similar approach we also derive the existence of limiting average "-equilibria for two-person switching control stochastic games. The orderreld property holds for each of the classes mentioned, and algorithms to compute equilibria are pointed out. 1 Model We deal with n-person stochastic games with nite state and action spaces. Only for some special classes of stochastic games limiting average "-equilibria are known to exist, but generally their existence remains to be an open problem (see Thuijsman 1992] for a survey on equilibrium existence). For zerosum stochastic games Mertens & Neyman 1981] showed the existence of the limiting average value. Approaching this value generally involves the use of history dependent strategies. In this paper we show existence of limiting average equilibria (inàlmost stationary' behavior strategies) for perfect information stochastic games and for stochastic games with Additive Rewards and Additive Transitions (ARAT). For two-person stochastic games with switching control we show the existence of limiting average "-equilibria. For none of these related classes (any perfect information game has ARAT as well as switching control structure) equilibrium existence was known before. Our method implies that the orderreld property holds for these classes, i.e. if payoos and transitions are rational, then there are rational equilibrium strategies and rational equilibrium rewards as well. Algorithms to determine equilibria are also pointed out. Whenever we speak about equilibria, optimal strategies, best replies etc., we shall always have limiting average rewards in mind. Pure stationary optimal strategies exist for zerosum perfect information games (cf. Liggett & Lippman 1969]) as well as for zerosum ARAT games (cf. Raghavan et al. 1985]). For zerosum switching control stochastic games there are also stationary optimal strategies (cf. Filar 1981]), these however are not necessarily pure. An example at the end shows that in the non-zerosum case stationary solutions may fail to exist in any of the classes mentioned. Another example explains why for switching control games we have to restrict to the two-person case.
منابع مشابه
Perfect information stochastic games and related classes
For n-person perfect inlbrmation stochastic games and for n-person stochastic games with Additive Rcwards and Additive Transitions (ARAT) we show the existence of pure limiting average equilibria. Using a similar approach we also derive the existence of limiting average e-equilibria for two-person switching control stochastic games. The orderfield property holds for each of the classes mentione...
متن کاملFinite-step Algorithms for Single-controller and Perfect Information Stochastic Games
After a brief survey of iterative algorithms for general stochastic games, we concentrate on finite-step algorithms for two special classes of stochastic games. They are Single-Controller Stochastic Games and Perfect Information Stochastic Games. In the case of single-controller games, the transition probabilities depend on the actions of the same player in all states. In perfect information st...
متن کاملFixed Points , and Complexity Classes
Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing optimal strategies and the values of competitive games (stochastic and other games); stable configurations of neural networks; analysing basic stochastic models for evolution like branching processes and for language l...
متن کاملEquilibria, Fixed Points, and Complexity Classes
Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing optimal strategies and the values of competitive games (stochastic and other games); stable configurations of neural networks; analysing basic stochastic models for evolution like branching processes and for language l...
متن کاملN–person Stochastic Games: Extensions of the Finite State Space Case and Correlation
In this chapter, we present a framework for m-person stochastic games with an infinite state space. Our main purpose is to present a correlated equilibrium theorem proved by Nowak and Raghavan [42] for discounted stochastic games with a measurable state space, where the correlation of the different players’ strategies employs only “public signals” [16]. We will also provide a detailed survey of...
متن کامل